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//
// UIScrollView+TPKeyboardAvoidingAdditions.m
// TPKeyboardAvoiding
//
// Created by Michael Tyson on 30/09/2013.
// Copyright 2015 A Tasty Pixel. All rights reserved.
//
#import "UIScrollView+TPKeyboardAvoidingAdditions.h"
#import "TPKeyboardAvoidingScrollView.h"
#import <objc/runtime.h>
static const CGFloat kCalculatedContentPadding = 10;
static const CGFloat kMinimumScrollOffsetPadding = 20;
static NSString * const kUIKeyboardAnimationDurationUserInfoKey = @"UIKeyboardAnimationDurationUserInfoKey";
static const int kStateKey;
#define _UIKeyboardFrameEndUserInfoKey (&UIKeyboardFrameEndUserInfoKey != NULL ? UIKeyboardFrameEndUserInfoKey : @"UIKeyboardBoundsUserInfoKey")
@interface TPKeyboardAvoidingState : NSObject
@property (nonatomic, assign) UIEdgeInsets priorInset;
@property (nonatomic, assign) UIEdgeInsets priorScrollIndicatorInsets;
@property (nonatomic, assign) BOOL keyboardVisible;
@property (nonatomic, assign) CGRect keyboardRect;
@property (nonatomic, assign) CGSize priorContentSize;
@property (nonatomic, assign) BOOL priorPagingEnabled;
@property (nonatomic, assign) BOOL ignoringNotifications;
@property (nonatomic, assign) BOOL keyboardAnimationInProgress;
@property (nonatomic, assign) CGFloat animationDuration;
@end
@implementation UIScrollView (TPKeyboardAvoidingAdditions)
- (TPKeyboardAvoidingState*)keyboardAvoidingState {
TPKeyboardAvoidingState *state = objc_getAssociatedObject(self, &kStateKey);
if ( !state ) {
state = [[TPKeyboardAvoidingState alloc] init];
objc_setAssociatedObject(self, &kStateKey, state, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
#if !__has_feature(objc_arc)
[state release];
#endif
}
return state;
}
- (void)TPKeyboardAvoiding_keyboardWillShow:(NSNotification*)notification {
NSDictionary *info = [notification userInfo];
TPKeyboardAvoidingState *state = self.keyboardAvoidingState;
state.animationDuration = [[info objectForKey:kUIKeyboardAnimationDurationUserInfoKey] doubleValue];
CGRect keyboardRect = [self convertRect:[[info objectForKey:_UIKeyboardFrameEndUserInfoKey] CGRectValue] fromView:nil];
if (CGRectIsEmpty(keyboardRect)) {
return;
}
if ( state.ignoringNotifications ) {
return;
}
state.keyboardRect = keyboardRect;
if ( !state.keyboardVisible ) {
state.priorInset = self.contentInset;
state.priorScrollIndicatorInsets = self.scrollIndicatorInsets;
state.priorPagingEnabled = self.pagingEnabled;
}
state.keyboardVisible = YES;
self.pagingEnabled = NO;
if ( [self isKindOfClass:[TPKeyboardAvoidingScrollView class]] ) {
state.priorContentSize = self.contentSize;
if ( CGSizeEqualToSize(self.contentSize, CGSizeZero) ) {
// Set the content size, if it's not set. Do not set content size explicitly if auto-layout
// is being used to manage subviews
self.contentSize = [self TPKeyboardAvoiding_calculatedContentSizeFromSubviewFrames];
}
}
// Delay until a future run loop such that the cursor position is available in a text view
// In other words, it's not available (specifically, the prior cursor position is returned) when the first keyboard position change notification fires
// NOTE: Unfortunately, using dispatch_async(main_queue) did not result in a sufficient-enough delay
// for the text view's current cursor position to be available
dispatch_time_t delay = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.01 * NSEC_PER_SEC));
dispatch_after(delay, dispatch_get_main_queue(), ^{
// Shrink view's inset by the keyboard's height, and scroll to show the text field/view being edited
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDelegate:self];
[UIView setAnimationWillStartSelector:@selector(keyboardViewAppear:context:)];
[UIView setAnimationDidStopSelector:@selector(keyboardViewDisappear:finished:context:)];
[UIView setAnimationCurve:[[[notification userInfo] objectForKey:UIKeyboardAnimationCurveUserInfoKey] intValue]];
[UIView setAnimationDuration:[[[notification userInfo] objectForKey:UIKeyboardAnimationDurationUserInfoKey] floatValue]];
UIView *firstResponder = [self TPKeyboardAvoiding_findFirstResponderBeneathView:self];
if ( firstResponder ) {
self.contentInset = [self TPKeyboardAvoiding_contentInsetForKeyboard];
CGFloat viewableHeight = self.bounds.size.height - self.contentInset.top - self.contentInset.bottom;
[self setContentOffset:CGPointMake(self.contentOffset.x,
[self TPKeyboardAvoiding_idealOffsetForView:firstResponder
withViewingAreaHeight:viewableHeight])
animated:NO];
}
self.scrollIndicatorInsets = self.contentInset;
[self layoutIfNeeded];
[UIView commitAnimations];
});
}
- (void)keyboardViewAppear:(NSString *)animationID context:(void *)context {
self.keyboardAvoidingState.keyboardAnimationInProgress = true;
}
- (void)keyboardViewDisappear:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context {
if (finished.boolValue) {
self.keyboardAvoidingState.keyboardAnimationInProgress = false;
}
}
- (void)TPKeyboardAvoiding_keyboardWillHide:(NSNotification*)notification {
CGRect keyboardRect = [self convertRect:[[[notification userInfo] objectForKey:_UIKeyboardFrameEndUserInfoKey] CGRectValue] fromView:nil];
if (CGRectIsEmpty(keyboardRect) && !self.keyboardAvoidingState.keyboardAnimationInProgress) {
return;
}
TPKeyboardAvoidingState *state = self.keyboardAvoidingState;
if ( state.ignoringNotifications ) {
return;
}
if ( !state.keyboardVisible ) {
return;
}
state.keyboardRect = CGRectZero;
state.keyboardVisible = NO;
// Restore dimensions to prior size
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationCurve:[[[notification userInfo] objectForKey:UIKeyboardAnimationCurveUserInfoKey] intValue]];
[UIView setAnimationDuration:[[[notification userInfo] objectForKey:UIKeyboardAnimationDurationUserInfoKey] floatValue]];
if ( [self isKindOfClass:[TPKeyboardAvoidingScrollView class]] ) {
self.contentSize = state.priorContentSize;
}
self.contentInset = state.priorInset;
self.scrollIndicatorInsets = state.priorScrollIndicatorInsets;
self.pagingEnabled = state.priorPagingEnabled;
[self layoutIfNeeded];
[UIView commitAnimations];
}
- (void)TPKeyboardAvoiding_updateContentInset {
TPKeyboardAvoidingState *state = self.keyboardAvoidingState;
if ( state.keyboardVisible ) {
self.contentInset = [self TPKeyboardAvoiding_contentInsetForKeyboard];
}
}
- (void)TPKeyboardAvoiding_updateFromContentSizeChange {
TPKeyboardAvoidingState *state = self.keyboardAvoidingState;
if ( state.keyboardVisible ) {
state.priorContentSize = self.contentSize;
self.contentInset = [self TPKeyboardAvoiding_contentInsetForKeyboard];
}
}
#pragma mark - Utilities
- (BOOL)TPKeyboardAvoiding_focusNextTextField {
UIView *firstResponder = [self TPKeyboardAvoiding_findFirstResponderBeneathView:self];
if ( !firstResponder ) {
return NO;
}
UIView *view = [self TPKeyboardAvoiding_findNextInputViewAfterView:firstResponder beneathView:self];
if ( view ) {
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0), dispatch_get_main_queue(), ^{
TPKeyboardAvoidingState *state = self.keyboardAvoidingState;
state.ignoringNotifications = YES;
[view becomeFirstResponder];
state.ignoringNotifications = NO;
});
return YES;
}
return NO;
}
-(void)TPKeyboardAvoiding_scrollToActiveTextField {
TPKeyboardAvoidingState *state = self.keyboardAvoidingState;
if ( !state.keyboardVisible ) return;
UIView *firstResponder = [self TPKeyboardAvoiding_findFirstResponderBeneathView:self];
if ( !firstResponder ) {
return;
}
// Ignore any keyboard notification that occur while we scroll
// (seems to be an iOS 9 bug that causes jumping text in UITextField)
state.ignoringNotifications = YES;
CGFloat visibleSpace = self.bounds.size.height - self.contentInset.top - self.contentInset.bottom;
CGPoint idealOffset
= CGPointMake(self.contentOffset.x,
[self TPKeyboardAvoiding_idealOffsetForView:firstResponder
withViewingAreaHeight:visibleSpace]);
// Ordinarily we'd use -setContentOffset:animated:YES here, but it interferes with UIScrollView
// behavior which automatically ensures that the first responder is within its bounds
[UIView animateWithDuration:state.animationDuration animations:^{
self.contentOffset = idealOffset;
} completion:^(BOOL finished) {
state.ignoringNotifications = NO;
}];
}
#pragma mark - Helpers
- (UIView*)TPKeyboardAvoiding_findFirstResponderBeneathView:(UIView*)view {
// Search recursively for first responder
for ( UIView *childView in view.subviews ) {
if ( [childView respondsToSelector:@selector(isFirstResponder)] && [childView isFirstResponder] ) return childView;
UIView *result = [self TPKeyboardAvoiding_findFirstResponderBeneathView:childView];
if ( result ) return result;
}
return nil;
}
- (UIView*)TPKeyboardAvoiding_findNextInputViewAfterView:(UIView*)priorView beneathView:(UIView*)view {
UIView * candidate = nil;
[self TPKeyboardAvoiding_findNextInputViewAfterView:priorView beneathView:view bestCandidate:&candidate];
return candidate;
}
- (void)TPKeyboardAvoiding_findNextInputViewAfterView:(UIView*)priorView beneathView:(UIView*)view bestCandidate:(UIView**)bestCandidate {
// Search recursively for input view below/to right of priorTextField
CGRect priorFrame = [self convertRect:priorView.frame fromView:priorView.superview];
CGRect candidateFrame = *bestCandidate ? [self convertRect:(*bestCandidate).frame fromView:(*bestCandidate).superview] : CGRectZero;
CGFloat bestCandidateHeuristic = [self TPKeyboardAvoiding_nextInputViewHeuristicForViewFrame:candidateFrame];
for ( UIView *childView in view.subviews ) {
if ( [self TPKeyboardAvoiding_viewIsValidKeyViewCandidate:childView] ) {
CGRect frame = [self convertRect:childView.frame fromView:view];
// Use a heuristic to evaluate candidates
CGFloat heuristic = [self TPKeyboardAvoiding_nextInputViewHeuristicForViewFrame:frame];
// Find views beneath, or to the right. For those views that match, choose the view closest to the top left
if ( childView != priorView
&& ((fabs(CGRectGetMinY(frame) - CGRectGetMinY(priorFrame)) < FLT_EPSILON && CGRectGetMinX(frame) > CGRectGetMinX(priorFrame))
|| CGRectGetMinY(frame) > CGRectGetMinY(priorFrame))
&& (!*bestCandidate || heuristic > bestCandidateHeuristic) ) {
*bestCandidate = childView;
bestCandidateHeuristic = heuristic;
}
} else {
[self TPKeyboardAvoiding_findNextInputViewAfterView:priorView beneathView:childView bestCandidate:bestCandidate];
}
}
}
- (CGFloat)TPKeyboardAvoiding_nextInputViewHeuristicForViewFrame:(CGRect)frame {
return (-frame.origin.y * 1000.0) // Prefer elements closest to top (most important)
+ (-frame.origin.x); // Prefer elements closest to left
}
- (BOOL)TPKeyboardAvoiding_viewHiddenOrUserInteractionNotEnabled:(UIView *)view {
while ( view ) {
if ( view.hidden || !view.userInteractionEnabled ) {
return YES;
}
view = view.superview;
}
return NO;
}
- (BOOL)TPKeyboardAvoiding_viewIsValidKeyViewCandidate:(UIView *)view {
if ( [self TPKeyboardAvoiding_viewHiddenOrUserInteractionNotEnabled:view] ) return NO;
if ( [view isKindOfClass:[UITextField class]] && ((UITextField*)view).enabled ) {
return YES;
}
if ( [view isKindOfClass:[UITextView class]] && ((UITextView*)view).isEditable ) {
return YES;
}
return NO;
}
- (void)TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView:(UIView*)view {
for ( UIView *childView in view.subviews ) {
if ( ([childView isKindOfClass:[UITextField class]] || [childView isKindOfClass:[UITextView class]]) ) {
[self TPKeyboardAvoiding_initializeView:childView];
} else {
[self TPKeyboardAvoiding_assignTextDelegateForViewsBeneathView:childView];
}
}
}
-(CGSize)TPKeyboardAvoiding_calculatedContentSizeFromSubviewFrames {
BOOL wasShowingVerticalScrollIndicator = self.showsVerticalScrollIndicator;
BOOL wasShowingHorizontalScrollIndicator = self.showsHorizontalScrollIndicator;
self.showsVerticalScrollIndicator = NO;
self.showsHorizontalScrollIndicator = NO;
CGRect rect = CGRectZero;
for ( UIView *view in self.subviews ) {
rect = CGRectUnion(rect, view.frame);
}
rect.size.height += kCalculatedContentPadding;
self.showsVerticalScrollIndicator = wasShowingVerticalScrollIndicator;
self.showsHorizontalScrollIndicator = wasShowingHorizontalScrollIndicator;
return rect.size;
}
- (UIEdgeInsets)TPKeyboardAvoiding_contentInsetForKeyboard {
TPKeyboardAvoidingState *state = self.keyboardAvoidingState;
UIEdgeInsets newInset = self.contentInset;
CGRect keyboardRect = state.keyboardRect;
newInset.bottom = keyboardRect.size.height - MAX((CGRectGetMaxY(keyboardRect) - CGRectGetMaxY(self.bounds)), 0);
return newInset;
}
-(CGFloat)TPKeyboardAvoiding_idealOffsetForView:(UIView *)view withViewingAreaHeight:(CGFloat)viewAreaHeight {
CGSize contentSize = self.contentSize;
__block CGFloat offset = 0.0;
CGRect subviewRect = [view convertRect:view.bounds toView:self];
__block CGFloat padding = 0.0;
__block UIEdgeInsets contentInset;
#ifdef __IPHONE_11_0
if (@available(iOS 11.0, *)) {
contentInset = self.adjustedContentInset;
} else {
contentInset = self.contentInset;
}
#else
contentInset = self.contentInset;
#endif
void(^centerViewInViewableArea)(void) = ^ {
// Attempt to center the subview in the visible space
padding = (viewAreaHeight - subviewRect.size.height) / 2;
// But if that means there will be less than kMinimumScrollOffsetPadding
// pixels above the view, then substitute kMinimumScrollOffsetPadding
if (padding < kMinimumScrollOffsetPadding ) {
padding = kMinimumScrollOffsetPadding;
}
// Ideal offset places the subview rectangle origin "padding" points from the top of the scrollview.
// If there is a top contentInset, also compensate for this so that subviewRect will not be placed under
// things like navigation bars.
offset = subviewRect.origin.y - padding - contentInset.top;
};
// If possible, center the caret in the visible space. Otherwise, center the entire view in the visible space.
if ([view conformsToProtocol:@protocol(UITextInput)]) {
UIView <UITextInput> *textInput = (UIView <UITextInput>*)view;
UITextPosition *caretPosition = [textInput selectedTextRange].start;
if (caretPosition) {
CGRect caretRect = [self convertRect:[textInput caretRectForPosition:caretPosition] fromView:textInput];
// Attempt to center the cursor in the visible space
// pixels above the view, then substitute kMinimumScrollOffsetPadding
padding = (viewAreaHeight - caretRect.size.height) / 2;
// But if that means there will be less than kMinimumScrollOffsetPadding
// pixels above the view, then substitute kMinimumScrollOffsetPadding
if (padding < kMinimumScrollOffsetPadding ) {
padding = kMinimumScrollOffsetPadding;
}
// Ideal offset places the subview rectangle origin "padding" points from the top of the scrollview.
// If there is a top contentInset, also compensate for this so that subviewRect will not be placed under
// things like navigation bars.
offset = caretRect.origin.y - padding - contentInset.top;
} else {
centerViewInViewableArea();
}
} else {
centerViewInViewableArea();
}
// Constrain the new contentOffset so we can't scroll past the bottom. Note that we don't take the bottom
// inset into account, as this is manipulated to make space for the keyboard.
CGFloat maxOffset = contentSize.height - viewAreaHeight - contentInset.top;
if (offset > maxOffset) {
offset = maxOffset;
}
// Constrain the new contentOffset so we can't scroll past the top, taking contentInsets into account
if ( offset < -contentInset.top ) {
offset = -contentInset.top;
}
return offset;
}
- (void)TPKeyboardAvoiding_initializeView:(UIView*)view {
if ( [view isKindOfClass:[UITextField class]]
&& (((UITextField*)view).returnKeyType == UIReturnKeyDefault || (((UITextField*)view).returnKeyType == UIReturnKeyNext))
&& (![(UITextField*)view delegate] || [(UITextField*)view delegate] == (id<UITextFieldDelegate>)self) ) {
[(UITextField*)view setDelegate:(id<UITextFieldDelegate>)self];
UIView *otherView = [self TPKeyboardAvoiding_findNextInputViewAfterView:view beneathView:self];
if ( otherView ) {
((UITextField*)view).returnKeyType = UIReturnKeyNext;
} else {
((UITextField*)view).returnKeyType = UIReturnKeyDone;
}
}
}
@end
@implementation TPKeyboardAvoidingState
@end