Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
S
shopify_iossdk
Overview
Overview
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
cemarose
shopify_iossdk
Commits
bd8eb20d
Commit
bd8eb20d
authored
Oct 26, 2015
by
David Muzi
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #45 from Shopify/fix/carthage
Remove Playground scheme
parents
e6aa5b9d
905923ed
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
0 additions
and
139 deletions
+0
-139
Playground.xcscheme
... SDK.xcodeproj/xcshareddata/xcschemes/Playground.xcscheme
+0
-139
No files found.
Mobile Buy SDK/Mobile Buy SDK.xcodeproj/xcshareddata/xcschemes/Playground.xcscheme
deleted
100644 → 0
View file @
e6aa5b9d
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion =
"0700"
version =
"1.3"
>
<BuildAction
parallelizeBuildables =
"YES"
buildImplicitDependencies =
"YES"
>
<BuildActionEntries>
<BuildActionEntry
buildForTesting =
"YES"
buildForRunning =
"YES"
buildForProfiling =
"YES"
buildForArchiving =
"YES"
buildForAnalyzing =
"YES"
>
<BuildableReference
BuildableIdentifier =
"primary"
BlueprintIdentifier =
"90F7BA671B0D1DAF0067864D"
BuildableName =
"Playground.app"
BlueprintName =
"Playground"
ReferencedContainer =
"container:Mobile Buy SDK.xcodeproj"
>
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting =
"YES"
buildForRunning =
"YES"
buildForProfiling =
"NO"
buildForArchiving =
"NO"
buildForAnalyzing =
"YES"
>
<BuildableReference
BuildableIdentifier =
"primary"
BlueprintIdentifier =
"90F592401B0D569F0026B382"
BuildableName =
"BuyTests.xctest"
BlueprintName =
"BuyTests"
ReferencedContainer =
"container:Mobile Buy SDK.xcodeproj"
>
</BuildableReference>
</BuildActionEntry>
<BuildActionEntry
buildForTesting =
"YES"
buildForRunning =
"YES"
buildForProfiling =
"NO"
buildForArchiving =
"NO"
buildForAnalyzing =
"YES"
>
<BuildableReference
BuildableIdentifier =
"primary"
BlueprintIdentifier =
"90F592A61B0D585D0026B382"
BuildableName =
"TESTTests.xctest"
BlueprintName =
"TESTTests"
ReferencedContainer =
"container:Mobile Buy SDK.xcodeproj"
>
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration =
"Debug"
selectedDebuggerIdentifier =
"Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier =
"Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv =
"YES"
>
<Testables>
<TestableReference
skipped =
"NO"
>
<BuildableReference
BuildableIdentifier =
"primary"
BlueprintIdentifier =
"90F592401B0D569F0026B382"
BuildableName =
"BuyTests.xctest"
BlueprintName =
"BuyTests"
ReferencedContainer =
"container:Mobile Buy SDK.xcodeproj"
>
</BuildableReference>
</TestableReference>
<TestableReference
skipped =
"NO"
>
<BuildableReference
BuildableIdentifier =
"primary"
BlueprintIdentifier =
"90F592A61B0D585D0026B382"
BuildableName =
"TESTTests.xctest"
BlueprintName =
"TESTTests"
ReferencedContainer =
"container:Mobile Buy SDK.xcodeproj"
>
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier =
"primary"
BlueprintIdentifier =
"90F7BA671B0D1DAF0067864D"
BuildableName =
"Playground.app"
BlueprintName =
"Playground"
ReferencedContainer =
"container:Mobile Buy SDK.xcodeproj"
>
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration =
"Debug"
selectedDebuggerIdentifier =
"Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier =
"Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle =
"0"
useCustomWorkingDirectory =
"NO"
ignoresPersistentStateOnLaunch =
"NO"
debugDocumentVersioning =
"YES"
debugServiceExtension =
"internal"
allowLocationSimulation =
"YES"
>
<BuildableProductRunnable
runnableDebuggingMode =
"0"
>
<BuildableReference
BuildableIdentifier =
"primary"
BlueprintIdentifier =
"90F7BA671B0D1DAF0067864D"
BuildableName =
"Playground.app"
BlueprintName =
"Playground"
ReferencedContainer =
"container:Mobile Buy SDK.xcodeproj"
>
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration =
"Release"
shouldUseLaunchSchemeArgsEnv =
"YES"
savedToolIdentifier =
""
useCustomWorkingDirectory =
"NO"
debugDocumentVersioning =
"YES"
>
<BuildableProductRunnable
runnableDebuggingMode =
"0"
>
<BuildableReference
BuildableIdentifier =
"primary"
BlueprintIdentifier =
"90F7BA671B0D1DAF0067864D"
BuildableName =
"Playground.app"
BlueprintName =
"Playground"
ReferencedContainer =
"container:Mobile Buy SDK.xcodeproj"
>
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration =
"Debug"
>
</AnalyzeAction>
<ArchiveAction
buildConfiguration =
"Release"
revealArchiveInOrganizer =
"YES"
>
</ArchiveAction>
</Scheme>
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment